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Diffstat (limited to 'games-fps/yamagi-quake2/yamagi-quake2-7.45.ebuild')
-rw-r--r-- | games-fps/yamagi-quake2/yamagi-quake2-7.45.ebuild | 149 |
1 files changed, 149 insertions, 0 deletions
diff --git a/games-fps/yamagi-quake2/yamagi-quake2-7.45.ebuild b/games-fps/yamagi-quake2/yamagi-quake2-7.45.ebuild new file mode 100644 index 000000000000..0dc97a719c15 --- /dev/null +++ b/games-fps/yamagi-quake2/yamagi-quake2-7.45.ebuild @@ -0,0 +1,149 @@ +# Copyright 1999-2020 Gentoo Authors +# Distributed under the terms of the GNU General Public License v2 + +EAPI=7 + +inherit desktop eutils + +CTF_V="1.07" +ROGUE_V="2.07" +XATRIX_V="2.08" + +DESCRIPTION="Quake 2 engine focused on single player" +HOMEPAGE="https://www.yamagi.org/quake2/" +SRC_URI="https://deponie.yamagi.org/quake2/quake2-${PV}.tar.xz + ctf? ( https://deponie.yamagi.org/quake2/quake2-ctf-${CTF_V}.tar.xz ) + rogue? ( https://deponie.yamagi.org/quake2/quake2-rogue-${ROGUE_V}.tar.xz ) + xatrix? ( https://deponie.yamagi.org/quake2/quake2-xatrix-${XATRIX_V}.tar.xz )" +S="${WORKDIR}/quake2-${PV}" + +LICENSE="GPL-2" +SLOT="0" +KEYWORDS="~amd64 ~arm64 ~x86" +IUSE="+client ctf dedicated openal +opengl rogue softrender xatrix" +REQUIRED_USE=" + || ( client dedicated ) + client? ( || ( opengl softrender ) ) +" + +DEPEND=" + client? ( + media-libs/libsdl2[video] + !openal? ( media-libs/libsdl2[sound] ) + opengl? ( + media-libs/libsdl2[opengl] + virtual/opengl + ) + ) +" +RDEPEND="${DEPEND} + client? ( openal? ( media-libs/openal ) ) +" + +DOCS=( CHANGELOG README.md doc ) + +mymake() { + emake \ + VERBOSE=1 \ + WITH_SYSTEMWIDE=yes \ + WITH_SYSTEMDIR="${EPREFIX}"/usr/share/games/quake2 \ + WITH_OPENAL=$(usex openal) \ + "$@" +} + +src_prepare() { + local addon + for addon in ctf rogue xatrix; do + use ${addon} || continue + + pushd "${WORKDIR}"/quake2-${addon}-* >/dev/null || die + if [[ ${addon} = ctf ]]; then + eapply -l -- "${FILESDIR}"/${PN}-addon-respect-flags-r4.patch + else + eapply -l -- "${FILESDIR}"/${PN}-addon-respect-flags-r3.patch + fi + popd >/dev/null || die + done + + default +} + +src_compile() { + local targets=( game ) + if use client; then + targets+=( client ) + use opengl && targets+=( ref_gl1 ref_gl3 ) + use softrender && targets+=( ref_soft ) + fi + use dedicated && targets+=( server ) + + mymake config + mymake "${targets[@]}" + + local addon + for addon in ctf rogue xatrix; do + use ${addon} || continue + emake -C "${WORKDIR}"/quake2-${addon}-* VERBOSE=1 + done +} + +src_install() { + insinto /usr/lib/yamagi-quake2 + # Yamagi Quake II expects all binaries to be in the same directory + # See stuff/packaging.md for more info + exeinto /usr/lib/yamagi-quake2 + doins -r release/. + + if use client; then + doexe release/quake2 + dosym ../lib/yamagi-quake2/quake2 /usr/bin/yquake2 + + newicon stuff/icon/Quake2.svg "yamagi-quake2.svg" + make_desktop_entry "yquake2" "Yamagi Quake II" + fi + + if use dedicated; then + doexe release/q2ded + dosym ../lib/yamagi-quake2/q2ded /usr/bin/yq2ded + fi + + insinto /usr/lib/yamagi-quake2/baseq2 + doins stuff/yq2.cfg + + local addon + for addon in ctf rogue xatrix; do + use ${addon} || continue + + insinto /usr/lib/yamagi-quake2/${addon} + doins "${WORKDIR}"/quake2-${addon}-*/release/game.so + + if use client; then + local addon_name + case ${addon} in + ctf) addon_name="CTF" ;; + rogue) addon_name="Ground Zero" ;; + xatrix) addon_name="The Reckoning" ;; + esac + + make_wrapper "yquake2-${addon}" "yquake2 +set game ${addon}" + make_desktop_entry "yquake2-${addon}" "Yamagi Quake II: ${addon_name}" + fi + done + + einstalldocs + if use client; then + docinto examples + dodoc stuff/cdripper.sh + fi +} + +pkg_postinst() { + if [[ -z ${REPLACING_VERSIONS} ]]; then + elog + elog "In order to play, you must at least install:" + elog "games-fps/quake2-data or games-fps/quake2-demodata or copy game" + elog "data files to ~/.yq2/ or ${EPREFIX}/usr/share/games/quake2/ manually." + elog "Read ${EPREFIX}/usr/share/doc/${PF}/README.md* for more information." + elog + fi +} |