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* dev-games/godot: add 4.0_beta15Ionen Wolkens2023-01-252-0/+241
* dev-games/godot: drop 4.0_beta13Ionen Wolkens2023-01-252-251/+0
* dev-games/godot: add 4.0_beta14Ionen Wolkens2023-01-212-0/+251
* dev-games/godot: drop 4.0_beta12Ionen Wolkens2023-01-212-260/+0
* dev-games/godot: enable py3.11 for slot 3Ionen Wolkens2023-01-181-1/+1
* dev-games/godot: drop 4.0_beta11Ionen Wolkens2023-01-182-260/+0
* dev-games/godot: add 4.0_beta13Ionen Wolkens2023-01-182-0/+251
* dev-games/recastnavigation: add 1.5.1_p20230102Alexey Sokolov2023-01-153-0/+52
* */*: remove py3.8 from PYTHON_COMPATDavid Seifert2023-01-148-13/+13
* dev-games/godot: add 4.0_beta12Ionen Wolkens2023-01-142-0/+260
* dev-games/godot: drop 4.0_beta10Ionen Wolkens2023-01-142-257/+0
* dev-games/godot: add 4.0_beta11Ionen Wolkens2023-01-113-0/+261
* dev-games/freecell-solver: add 6.8.0Andreas Sturmlechner2023-01-022-0/+57
* dev-games/simgear: fix build w/ boost 1.81Sam James2022-12-302-0/+12
* dev-games/godot: drop 4.0_beta9Ionen Wolkens2022-12-292-257/+0
* dev-games/aseprite: drop 1.1.9Andreas Sturmlechner2022-12-244-146/+0
* dev-games/godot: add 4.0_beta10Ionen Wolkens2022-12-242-0/+257
* dev-games/godot: drop 4.0_beta8-r1Ionen Wolkens2022-12-242-257/+0
* dev-games/aseprite: Stabilize 1.2.40 x86, #886897Arthur Zamarin2022-12-231-1/+1
* dev-games/aseprite: Stabilize 1.2.40 amd64, #886897Arthur Zamarin2022-12-231-1/+1
* dev-games/godot: add 4.0_beta9Ionen Wolkens2022-12-202-0/+257
* dev-games/clanlib: replace dead SRC_URI/HOMEPAGE in old slotsIonen Wolkens2022-12-192-5/+5
* dev-games/clanlib: enable USE=sound by defaultIonen Wolkens2022-12-192-3/+3
* dev-games/clanlib: drop 2.3.7-r2Ionen Wolkens2022-12-191-108/+0
* dev-games/godot: drop 4.0_beta7Ionen Wolkens2022-12-193-286/+0
* dev-games/simgear: add gdal subslot depSam James2022-12-162-2/+2
* dev-games/openscenegraph-openmw: add media-libs/libtiff subslot depSam James2022-12-161-2/+2
* dev-games/openscenegraph: add media-libs/libtiff subslot depSam James2022-12-161-2/+2
* dev-games/godot: prevent upgrade to libX11-1.8.3 tooIonen Wolkens2022-12-151-1/+1
* dev-games/clanlib: Stabilize 2.3.7-r3 amd64, #885753Arthur Zamarin2022-12-131-1/+1
* dev-games/clanlib: Stabilize 2.3.7-r3 x86, #885753Arthur Zamarin2022-12-131-1/+1
* games-simulation/flightgear: version bump, remove old, remove unnecessary USE...Maciej Mrozowski2022-12-102-1/+1
* dev-games/godot: add 4.0_beta8Ionen Wolkens2022-12-103-0/+298
* dev-games/godot: drop 4.0_beta6Ionen Wolkens2022-12-102-251/+0
* dev-games/physfs: keyword 3.0.2-r1 for ~loongWANG Xuerui2022-12-041-1/+1
* dev-games/godot: avoid at least libX11-1.8.2-r1 for nowIonen Wolkens2022-12-011-1/+7
* dev-games/godot: add 4.0_beta7Ionen Wolkens2022-12-012-0/+251
* dev-games/godot: drop 4.0_beta5Ionen Wolkens2022-12-012-251/+0
* dev-games/aseprite: add missing dependencyAzamat H. Hackimov2022-11-281-1/+3
* dev-games/godot: add 4.0_beta6Ionen Wolkens2022-11-242-0/+251
* dev-games/godot: drop 4.0_beta4-r1Ionen Wolkens2022-11-242-251/+0
* dev-games/aseprite: drop 1.2.37Azamat H. Hackimov2022-11-226-487/+0
* dev-games/aseprite: add 1.2.40Azamat H. Hackimov2022-11-226-0/+501
* dev-games/libsmacker: Keyword 1.2.0_p43 ppc64, #850484Arthur Zamarin2022-11-221-1/+1
* dev-games/godot: add 4.0_beta5Ionen Wolkens2022-11-162-0/+251
* dev-games/ogre: drop openexr supportBernd Waibel2022-11-151-3/+2
* dev-games/godot: drop 4.0_beta3Ionen Wolkens2022-11-052-256/+0
* dev-games/godot: switch to bundled glslang+vulkan-headersIonen Wolkens2022-11-021-11/+6
* dev-games/godot: add 4.0_beta4Ionen Wolkens2022-11-022-0/+256
* dev-games/godot: drop 4.0_beta2Ionen Wolkens2022-11-012-257/+0