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--- Makefile.orig
+++ Makefile
@@ -1,11 +1,10 @@
 # TONG! makefile, tweak as you see fit
 
-SDL_CFLAGS := $(shell sdl-config --cflags)
+CXXFLAGS += $(shell sdl-config --cflags)
 SDL_LDFLAGS := $(shell sdl-config --libs)
 MIXER_FLAGS := -lSDL_mixer -lpthread
 IMG_FLAGS := -lSDL_image
 GAME_DATA_DIR := .
-CC = g++ -O3 -Wall #-ggdb3 
 SOURCES = tetris.cpp pong.cpp text.cpp option.cpp media.cpp
 # these sources need to be linked to SDL libs, so may have special flag settings
 SDL_SOURCES = tong.cpp
@@ -29,11 +28,7 @@
 
 # builds all, builds the target
 all:	$(OBJS)
-	$(CC) $(SDL_LDFLAGS) $(MIXER_FLAGS) $(IMG_FLAGS) $(OBJS) -o $(TARGET)
-%.o: %.cpp
-	$(CC) $(SDL_CFLAGS) -c -o $@ $<
-tong.o: $(SDL_SOURCES)
-	$(CC) -DGAME_DATA_DIR=\"$(GAME_DATA_DIR)\" $(SDL_CFLAGS) -c -o $@ $<
+	$(CXX) $(LDFLAGS) $(OBJS) $(SDL_LDFLAGS) $(MIXER_FLAGS) $(IMG_FLAGS) -o $(TARGET)
 
 # clean out the mess
 clean: