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diff -ud ../NetherEarth_v0.51-linsrc.orig/3dobject-ase.cpp ./3dobject-ase.cpp
--- ../NetherEarth_v0.51-linsrc.orig/3dobject-ase.cpp	2002-10-26 00:00:00.000000000 +0300
+++ ./3dobject-ase.cpp	2004-04-16 21:42:55.000000000 +0300
@@ -34,7 +34,7 @@
 	char buffer[256];
 	FILE *fp;
 
-	fp=fopen(file,"r+");
+	fp=fopen(file,"r");
 	if (fp==NULL) return false;
 
 	/* Look for the materials: */ 
diff -ud ../NetherEarth_v0.51-linsrc.orig/3dobject.cpp ./3dobject.cpp
--- ../NetherEarth_v0.51-linsrc.orig/3dobject.cpp	2004-01-06 20:49:00.000000000 +0200
+++ ./3dobject.cpp	2004-04-16 21:43:44.000000000 +0300
@@ -74,7 +74,7 @@
 
 	int *smooth;
 
-	fp=fopen(file,"r+");
+	fp=fopen(file,"r");
 	if (fp==NULL) return false;
 
 	/* Importar un fichero .ASC de 3DStudio */ 
diff -ud ../NetherEarth_v0.51-linsrc.orig/bitmap.cpp ./bitmap.cpp
--- ../NetherEarth_v0.51-linsrc.orig/bitmap.cpp	2004-01-06 20:49:00.000000000 +0200
+++ ./bitmap.cpp	2004-04-16 21:45:13.000000000 +0300
@@ -14,7 +14,7 @@
 	g=0;
 	b=0;
 
-	fp=fopen(file,"rb+");
+	fp=fopen(file,"rb");
 	if (fp==NULL) return;
 
 	/* Tag: */ 
diff -ud ../NetherEarth_v0.51-linsrc.orig/mainmenu.cpp ./mainmenu.cpp
--- ../NetherEarth_v0.51-linsrc.orig/mainmenu.cpp	2004-01-06 20:50:00.000000000 +0200
+++ ./mainmenu.cpp	2004-04-16 21:14:14.000000000 +0300
@@ -6,6 +6,9 @@
 #include <dirent.h>
 #endif
 
+#include <stdlib.h>
+#include <fcntl.h>
+#include <unistd.h>
 #include "string.h"
 #include "stdio.h"
 #include "math.h"
@@ -483,8 +486,10 @@
 {
 	int v;
 	FILE *fp;
+	char cfg_path[300];
 
-	fp=fopen("nether.cfg","r");
+	sprintf(cfg_path, "%s/.netherearth/nether.cfg", getenv("HOME"));
+	fp=fopen(cfg_path,"r");
 	if (fp==0) return;
 
 	if (2!=fscanf(fp,"%i %i",&SCREEN_X,&SCREEN_Y)) return;
@@ -510,8 +515,12 @@
 void save_configuration(void)
 {
 	FILE *fp;
+	char cfg_path[300];
 
-	fp=fopen("nether.cfg","w");
+	sprintf(cfg_path, "%s/.netherearth", getenv("HOME"));
+	mkdir(cfg_path, 0755);
+	sprintf(cfg_path, "%s/.netherearth/nether.cfg", getenv("HOME"));
+	fp=fopen(cfg_path,"w");
 	if (fp==0) return;
 
 	fprintf(fp,"%i %i\n",SCREEN_X,SCREEN_Y);
diff -ud ../NetherEarth_v0.51-linsrc.orig/nether.cpp ./nether.cpp
--- ../NetherEarth_v0.51-linsrc.orig/nether.cpp	2004-01-06 21:03:00.000000000 +0200
+++ ./nether.cpp	2004-04-16 20:54:54.000000000 +0300
@@ -1203,7 +1203,7 @@
 			if (option_menu==(i+1)) glColor3f(1.0,0.0,0.0);
 						       else glColor3f(0.5,0.5,1.0);
 			glTranslatef(0,-2,0);
-			sprintf(filename,"savedgame%i.txt",i);
+			sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), i);
 			fp=fopen(filename,"r");
 			if (fp==0) {
 				scaledglprintf(0.01,0.01,"SLOT%i - EMPTY",i+1);
@@ -1232,7 +1232,7 @@
 			if (option_menu==(i+1)) glColor3f(1.0,0.0,0.0);
 						       else glColor3f(0.5,0.5,1.0);
 			glTranslatef(0,-2,0);
-			sprintf(filename,"savedgame%i.txt",i);
+			sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), i);
 			fp=fopen(filename,"r");
 			if (fp==0) {
 				scaledglprintf(0.01,0.01,"SLOT%i - EMPTY",i+1);
@@ -1291,7 +1291,7 @@
 			case 4:
 				{
 					char filename[80];
-					sprintf(filename,"savedgame%i.txt",option_menu-1);
+					sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), option_menu-1);
 					save_game(filename);
 					//save_debug_report("debugreport.txt");
 					game_state=STATE_PAUSE;
@@ -1326,7 +1326,7 @@
 			case 4:
 				{
 					char filename[80];
-					sprintf(filename,"savedgame%i.txt",option_menu-1);
+					sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), option_menu-1);
 					killmenu(act_menu);
 					load_game(filename);
 					newmenu(act_menu);
diff -ud ../NetherEarth_v0.51-linsrc.orig/nethersave.cpp ./nethersave.cpp
--- ../NetherEarth_v0.51-linsrc.orig/nethersave.cpp	2003-09-17 00:00:00.000000000 +0300
+++ ./nethersave.cpp	2004-04-16 21:23:04.000000000 +0300
@@ -2,6 +2,10 @@
 #include "windows.h"
 #endif
 
+#include <stdlib.h>
+#include <sys/types.h>
+#include <fcntl.h>
+#include <unistd.h>
 #include "string.h"
 #include "stdio.h"
 #include "math.h"
@@ -40,7 +44,10 @@
 	ROBOT *r;
 	BULLET *bul;
 	EXPLOSION *e;
+	char tmp_path[300];
 
+	sprintf(tmp_path, "%s/.netherearth", getenv("HOME"));
+	mkdir(tmp_path, 0755);
 	fp=fopen(filename,"w");
 	if (fp==0) return false;