diff options
Diffstat (limited to 'games-engines/fs2_open/files/fs2_open-23.0.0-disable-discord.patch')
-rw-r--r-- | games-engines/fs2_open/files/fs2_open-23.0.0-disable-discord.patch | 107 |
1 files changed, 107 insertions, 0 deletions
diff --git a/games-engines/fs2_open/files/fs2_open-23.0.0-disable-discord.patch b/games-engines/fs2_open/files/fs2_open-23.0.0-disable-discord.patch new file mode 100644 index 000000000..6dc01d4a4 --- /dev/null +++ b/games-engines/fs2_open/files/fs2_open-23.0.0-disable-discord.patch @@ -0,0 +1,107 @@ +--- fs2_open/freespace2/freespace.cpp 2023-02-11 13:13:50.000000000 +0100 ++++ fs2_open/freespace2/freespace.cpp 2023-02-11 13:32:41.501644997 +0100 +@@ -84,7 +84,6 @@ + #include "io/timer.h" + #include "jumpnode/jumpnode.h" + #include "lab/labv2.h" +-#include "libs/discord/discord.h" + #include "libs/ffmpeg/FFmpeg.h" + #include "lighting/lighting.h" + #include "lighting/lighting_profiles.h" +@@ -1987,9 +1986,6 @@ + #ifdef WITH_FFMPEG + libs::ffmpeg::initialize(); + #endif +- if (Discord_presence) { +- libs::discord::init(); +- } + } + + mod_table_post_process(); +--- fs2_open/code/source_groups.cmake 2023-02-11 13:13:50.000000000 +0100 ++++ fs2_open/code/source_groups.cmake 2023-02-11 13:53:03.901702823 +0100 +@@ -706,11 +706,6 @@ + libs/antlr/ErrorListener.h + ) + +-add_file_folder("Libs\\\\Discord" +- libs/discord/discord.cpp +- libs/discord/discord.h +-) +- + if (FSO_BUILD_WITH_FFMPEG) + add_file_folder("Libs\\\\FFmpeg" + libs/ffmpeg/FFmpeg.cpp +--- fs2_open/code/mod_table/mod_table.h 2023-02-11 13:13:50.000000000 +0100 ++++ fs2_open/code/mod_table/mod_table.h 2023-02-11 13:57:44.162716081 +0100 +@@ -124,7 +124,6 @@ + } Shadow_disable_overrides; + extern float Thruster_easing; + extern bool Always_use_distant_firepoints; +-extern bool Discord_presence; + extern bool Hotkey_always_hide_hidden_ships; + extern bool Use_weapon_class_sounds_for_hits_to_player; + extern bool SCPUI_loads_hi_res_animations; +--- fs2_open/code/mod_table/mod_table.cpp 2023-02-11 13:13:50.000000000 +0100 ++++ fs2_open/code/mod_table/mod_table.cpp 2023-02-11 13:57:15.745714737 +0100 +@@ -12,7 +12,6 @@ + #include "globalincs/version.h" + #include "graphics/shadows.h" + #include "localization/localize.h" +-#include "libs/discord/discord.h" + #include "mission/missioncampaign.h" + #include "mission/missionload.h" + #include "mission/missionmessage.h" +@@ -128,34 +127,10 @@ + shadow_disable_overrides Shadow_disable_overrides {false, false, false, false}; + float Thruster_easing; + bool Always_use_distant_firepoints; +-bool Discord_presence; + bool Hotkey_always_hide_hidden_ships; + bool Use_weapon_class_sounds_for_hits_to_player; + bool SCPUI_loads_hi_res_animations; + +-static auto DiscordOption = options::OptionBuilder<bool>("Other.Discord", "Discord Presence", "Toggle Discord Rich Presence") +- .category("Other") +- .default_val(Discord_presence) +- .level(options::ExpertLevel::Advanced) +- .importance(55) +- .change_listener([](bool val, bool) { +- if(Discord_presence){ +- if (!val) { +- Discord_presence = false; +- libs::discord::shutdown(); +- return true; +- } +- } else { +- if (val) { +- Discord_presence = true; +- libs::discord::init(); +- return true; +- } +- } +- return false; +- }) +- .finish(); +- + void mod_table_set_version_flags(); + + SCP_vector<std::pair<SCP_string, gr_capability>> req_render_ext_pairs = { +@@ -1128,9 +1103,6 @@ + if (optional_string("$Use distant firepoint for all turrets:")){ + stuff_boolean(&Always_use_distant_firepoints); + } +- if (optional_string("$Enable Discord rich presence:")) { +- stuff_boolean(&Discord_presence); +- } + + if (optional_string("$Always hide hidden ships in hotkey list:")) { + stuff_boolean(&Hotkey_always_hide_hidden_ships); +@@ -1285,7 +1257,6 @@ + Lead_indicator_behavior = leadIndicatorBehavior::DEFAULT; + Thruster_easing = 0; + Always_use_distant_firepoints = false; +- Discord_presence = true; + Hotkey_always_hide_hidden_ships = false; + Use_weapon_class_sounds_for_hits_to_player = false; + SCPUI_loads_hi_res_animations = true; |