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+<?xml version="1.0" encoding="utf-8"?>
+<!DOCTYPE glsa SYSTEM "http://www.gentoo.org/dtd/glsa.dtd">
+<glsa id="200407-14">
+ <title>Unreal Tournament 2003/2004: Buffer overflow in 'secure' queries</title>
+ <synopsis>
+ Game servers based on the Unreal engine are vulnerable to remote code
+ execution through malformed 'secure' queries.
+ </synopsis>
+ <product type="ebuild">Unreal Tournament</product>
+ <announced>2004-07-19</announced>
+ <revised count="01">2004-07-19</revised>
+ <bug>54726</bug>
+ <access>remote</access>
+ <affected>
+ <package name="games-fps/ut2003" auto="yes" arch="*">
+ <unaffected range="ge">2225-r3</unaffected>
+ <vulnerable range="le">2225-r2</vulnerable>
+ </package>
+ <package name="games-server/ut2003-ded" auto="yes" arch="*">
+ <unaffected range="ge">2225-r2</unaffected>
+ <vulnerable range="le">2225-r1</vulnerable>
+ </package>
+ <package name="games-fps/ut2004" auto="yes" arch="*">
+ <unaffected range="ge">3236</unaffected>
+ <vulnerable range="lt">3236</vulnerable>
+ </package>
+ <package name="games-fps/ut2004-demo" auto="yes" arch="*">
+ <unaffected range="ge">3120-r4</unaffected>
+ <vulnerable range="le">3120-r3</vulnerable>
+ </package>
+ </affected>
+ <background>
+ <p>
+ Unreal Tournament 2003 and 2004 are popular first-person-shooter games.
+ They are both based on the Unreal engine, and can be used in a game server
+ / client setup.
+ </p>
+ </background>
+ <description>
+ <p>
+ The Unreal-based game servers support a specific type of query called
+ 'secure'. Part of the Gamespy protocol, this query is used to ask if the
+ game server is able to calculate an exact response using a provided string.
+ Luigi Auriemma found that sending a long 'secure' query triggers a buffer
+ overflow in the game server.
+ </p>
+ </description>
+ <impact type="high">
+ <p>
+ By sending a malicious UDP-based 'secure' query, an attacker could execute
+ arbitrary code on the game server.
+ </p>
+ </impact>
+ <workaround>
+ <p>
+ Users can avoid this vulnerability by not using Unreal Tournament to host
+ games as a server. All users running a server should upgrade to the latest
+ versions.
+ </p>
+ </workaround>
+ <resolution>
+ <p>
+ All Unreal Tournament users should upgrade to the latest available
+ versions:
+ </p>
+ <code>
+ # emerge sync
+
+ # emerge -pv "&gt;=games-fps/ut2003-2225-r3"
+ # emerge "&gt;=games-fps/ut2003-2225-r3"
+
+ # emerge -pv "&gt;=games-server/ut2003-ded-2225-r2"
+ # emerge "&gt;=games-server/ut2003-ded-2225-r2"
+
+ # emerge -pv "&gt;=games-fps/ut2004-3236"
+ # emerge "&gt;=games-fps/ut2004-3236"
+
+ # emerge -pv "&gt;=games-fps/ut2004-demo-3120-r4"
+ # emerge "&gt;=games-fps/ut2004-demo-3120-r4"</code>
+ </resolution>
+ <references>
+ <uri link="http://aluigi.altervista.org/adv/unsecure-adv.txt">Luigi Auriemma advisory</uri>
+ <uri link="https://cve.mitre.org/cgi-bin/cvename.cgi?name=CAN-2004-0608">CAN-2004-0608</uri>
+ </references>
+ <metadata tag="submitter">
+ koon
+ </metadata>
+</glsa>