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* dev-games/cegui: treecleanArthur Zamarin2023-12-166-251/+0
* dev-games/irrlicht-mt: add 1.9.0.13Marek Szuba2023-12-142-0/+43
* dev-games/irrlicht-mt-headers: add 1.9.0.13Marek Szuba2023-12-142-0/+33
* dev-games/godot: add 4.2.1Ionen Wolkens2023-12-122-0/+241
* dev-games/physfs: unkeyword 3.0.2-r1 for ~alphaMatoro Mahri2023-12-092-3/+3
* games-simulation/flightgear: version bump, remove oldMaciej Mrozowski2023-12-092-2/+2
* dev-games/godot: add 4.2Ionen Wolkens2023-11-302-0/+241
* dev-games/godot: drop 4.1.2Ionen Wolkens2023-11-092-240/+0
* dev-games/openscenegraph-openmw: glut is no longer usedAlexey Sokolov2023-11-011-3/+1
* dev-games/godot: add 4.1.3Ionen Wolkens2023-11-012-0/+240
* dev-games/godot: drop 4.1.1Ionen Wolkens2023-11-012-234/+0
* Revert "dev-libs/imath -> dev-libs/Imath: rename"Sam James2023-10-272-2/+2
* dev-libs/imath -> dev-libs/Imath: renamePaul Zander2023-10-272-2/+2
* dev-games/recastnavigation: drop 1.5.1_p20230102Alexey Sokolov2023-10-173-52/+0
* dev-games/openscenegraph-openmw: Keyword 3.6_p20221115 ppc64, #889996Matoro Mahri2023-10-161-1/+1
* dev-games/recastnavigation: Keyword 1.6.0 ppc64, #889996Matoro Mahri2023-10-161-1/+1
* dev-games/mygui: Keyword 3.4.1-r1 ppc64, #889996Matoro Mahri2023-10-161-1/+1
* dev-games/ois: Keyword 1.5.1 ppc64, #889996Matoro Mahri2023-10-161-2/+2
* dev-games/irrlicht: Fix C++17 does not allow register storage classBrahmajit Das2023-10-072-16/+49
* dev-games/godot: add 4.1.2Ionen Wolkens2023-10-042-0/+240
* dev-games/godot: drop 3.5.2Ionen Wolkens2023-10-043-233/+0
* dev-games/clanlib: Stabilize 4.1.0 amd64, #914809Sam James2023-09-271-1/+1
* dev-games/clanlib: Stabilize 4.1.0 x86, #914809Sam James2023-09-271-2/+2
* dev-games/godot: add 3.5.3Ionen Wolkens2023-09-253-0/+232
* dev-games/godot: drop 4.0.3, 4.1Ionen Wolkens2023-08-035-552/+0
* dev-games/godot: add 4.0.4Ionen Wolkens2023-08-032-0/+232
* dev-games/simgear: drop 2020.3.17-r1Andreas Sturmlechner2023-07-272-70/+0
* dev-games/godot: add 4.1.1Ionen Wolkens2023-07-182-0/+234
* dev-games/godot: add github SRC_URI as mirrorIonen Wolkens2023-07-183-3/+9
* dev-games/godot: add 4.1Ionen Wolkens2023-07-073-0/+308
* dev-games/quake4-sdk: update HOMEPAGEMichael Mair-Keimberger2023-07-051-2/+2
* dev-games/openscenegraph-qt: update HOMEPAGEMichael Mair-Keimberger2023-07-051-1/+1
* dev-games/openscenegraph: update HOMEPAGEMichael Mair-Keimberger2023-07-051-1/+1
* dev-games/openscenegraph-qt: use HTTPSMichael Mair-Keimberger2023-07-021-2/+2
* dev-games/openscenegraph: use HTTPSMichael Mair-Keimberger2023-07-021-1/+1
* dev-games/libnw: update HOMEPAGEMichael Mair-Keimberger2023-07-021-2/+2
* dev-games/guichan: update HOMEPAGEMichael Mair-Keimberger2023-07-021-2/+2
* dev-games/tiled: enable py3.11Pacho Ramos2023-06-081-1/+1
* dev-games/godot: fix build with musl+gcc13Ionen Wolkens2023-06-054-0/+26
* dev-games/freecell-solver: keyword 6.8.0 for ~loongWANG Xuerui2023-06-041-1/+1
* dev-games/recastnavigation: add remote-idAlexey Sokolov2023-05-281-0/+3
* dev-games/recastnavigation: add 1.6.0Alexey Sokolov2023-05-282-0/+36
* dev-games/mygui: revbump for header fixesSam James2023-05-271-0/+0
* dev-games/godot: drop 4.0.2Ionen Wolkens2023-05-262-230/+0
* dev-games/godot: defer to new global USE=vulkan descriptionSam James2023-05-231-1/+0
* dev-games/godot: add 4.0.3Ionen Wolkens2023-05-192-0/+230
* dev-games/irrlicht-mt: suppress upstream optimisation/debug compiler flagsMarek Szuba2023-05-112-0/+16
* dev-games/simgear: Version bump to 2020.3.18Michal Privoznik2023-04-262-0/+70
* dev-games/mygui: fix build w/ gcc 13Sam James2023-04-182-1/+25
* dev-games/godot: drop 4.0.1Ionen Wolkens2023-04-172-237/+0