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* app-emulation/vkd3d-proton: filter -fuse-ld for mingwIonen Wolkens2022-07-162-2/+8
| | | | | | | | | | flag-o-matic is looking at respecting -fuse-ld for test-flags-CCLD, which is good but don't want this when doing the user-unexpected switch to mingw toolchain (filtering feels more solid either way). Users can use MINGW_BYPASS=1 if really need full control. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* app-emulation/vkd3d-proton: change bits check methodIonen Wolkens2022-06-282-2/+2
| | | | | | | | Unlikely, but old could fail if "amd64=86" is in the environment. Plus vkd3d-proton wants 86 (not 32 unlike dxvk), so can just get it from ABI. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* app-emulation/vkd3d-proton: add bypass for crossdev checks / unsetIonen Wolkens2022-05-132-6/+6
| | | | | | | | | | Unset is needed given CC is not expected to be a cross-compiler but, if users know what they are doing, leave a way (MINGW_BYPASS=1). If e.g. llvm-mingw is ever officially supported, may need a mingw eclass to juggle toolchains properly and instruct about them. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>
* app-emulation/vkd3d-proton: new package, add 2.6 + liveIonen Wolkens2022-05-124-0/+344
Complement to app-emulation/dxvk that's setup very similarly. Contains a lot of improvements over regular vkd3d for Proton but (like dxvk) can be used by any Wine. Signed-off-by: Ionen Wolkens <ionen@gentoo.org>