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--- libClient/ressourceWin.h.old	2006-09-11 20:57:10.000000000 +0200
+++ libClient/ressourceWin.h	2006-09-11 20:57:24.000000000 +0200
@@ -54,7 +54,7 @@
  
 public:
 	/** Construtcor */
-	RessourceWin( QWidget * parent = 0, const char * name = 0, WinResType type );
+	RessourceWin( QWidget * parent, const char * name, WinResType type );
 
 	/** Initialize player */
 	void setPlayer( GenericPlayer * );
--- libCommon/creature.h.old	2006-05-25 00:50:11.000000000 -0400
+++ libCommon/creature.h	2006-05-25 00:51:51.000000000 -0400
@@ -38,6 +38,7 @@
 
 class CreatureHandler;
 class GenericFightUnit;
+int computeSequence( GenericFightUnit * unit );
 
 /** Manage a creature */
 enum CreatureAnimationType {

--- server/serverInterface.h.old	2006-09-11 21:33:00.000000000 +0200
+++ server/serverInterface.h	2006-09-11 21:33:16.000000000 +0200
@@ -135,7 +135,7 @@
 	void initStatusBar();
 
 	/** Add new action */
-	QAction * ServerInterface::addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap );
+	QAction *addAction( const QString & label, MENU_ACTIONS id, QSignalMapper * sigmap );
 	
 	void addAI(bool hide);