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authorAzamat H. Hackimov <azamat.hackimov@gmail.com>2019-01-05 21:11:13 +0300
committerJames Le Cuirot <chewi@gentoo.org>2019-01-05 19:43:35 +0000
commite17dcd37000234ba0ae79246a09d5c09ff33a16e (patch)
tree0d413370002544dbfb3b8df7556c4f18ddc44baf /games-emulation/dosbox/files
parentnet-misc/mosh: Add libressl USE flag to 9999 ebuild (diff)
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games-emulation/dosbox: fix for xorg 1.20 issue
* Added patch for xorg 1.20 issue (https://sourceforge.net/p/dosbox/code-0/4177/). * Changed HOMEPAGE Signed-off-by: Azamat H. Hackimov <azamat.hackimov@gmail.com> Package-Manager: Portage-2.3.51, Repoman-2.3.11 Closes: https://github.com/gentoo/gentoo/pull/10747 Signed-off-by: James Le Cuirot <chewi@gentoo.org>
Diffstat (limited to 'games-emulation/dosbox/files')
-rw-r--r--games-emulation/dosbox/files/dosbox-0.74.2_events.patch37
1 files changed, 37 insertions, 0 deletions
diff --git a/games-emulation/dosbox/files/dosbox-0.74.2_events.patch b/games-emulation/dosbox/files/dosbox-0.74.2_events.patch
new file mode 100644
index 000000000000..fee09a65a4ce
--- /dev/null
+++ b/games-emulation/dosbox/files/dosbox-0.74.2_events.patch
@@ -0,0 +1,37 @@
+Index: src/gui/sdlmain.cpp
+===================================================================
+--- a/src/gui/sdlmain.cpp (revision 4177)
++++ b/src/gui/sdlmain.cpp (working copy)
+@@ -1426,6 +1426,12 @@
+ #define DB_POLLSKIP 1
+ #endif
+
++#if defined(LINUX)
++#define SDL_XORG_FIX 1
++#else
++#define SDL_XORG_FIX 0
++#endif
++
+ void GFX_Events() {
+ //Don't poll too often. This can be heavy on the OS, especially Macs.
+ //In idle mode 3000-4000 polls are done per second without this check.
+@@ -1449,6 +1455,19 @@
+ }
+ #endif
+ while (SDL_PollEvent(&event)) {
++#if SDL_XORG_FIX
++ // Special code for broken SDL with Xorg 1.20.1, where pairs of inputfocus gain and loss events are generated
++ // when locking the mouse in windowed mode.
++ if (event.type == SDL_ACTIVEEVENT && event.active.state == SDL_APPINPUTFOCUS && event.active.gain == 0) {
++ SDL_Event test; //Check if the next event would undo this one.
++ if (SDL_PeepEvents(&test,1,SDL_PEEKEVENT,SDL_ACTIVEEVENTMASK) == 1 && test.active.state == SDL_APPINPUTFOCUS && test.active.gain == 1) {
++ // Skip both events.
++ SDL_PeepEvents(&test,1,SDL_GETEVENT,SDL_ACTIVEEVENTMASK);
++ continue;
++ }
++ }
++#endif
++
+ switch (event.type) {
+ case SDL_ACTIVEEVENT:
+ if (event.active.state & SDL_APPINPUTFOCUS) {