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authorMichael Mair-Keimberger <m.mairkeimberger@gmail.com>2020-06-16 20:21:08 +0200
committerAaron Bauman <bman@gentoo.org>2020-06-17 13:49:47 -0400
commitd2380bd822a1e3747bc403fff10900ddfb2c44dd (patch)
tree3dfa9e7ab7abf4d52dbe1c389643552afa43f329 /games-emulation
parentmedia-libs/glm: remove unused patch (diff)
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games-emulation/mgba: remove unused patch(es)
Package-Manager: Portage-2.3.100, Repoman-2.3.22 Signed-off-by: Michael Mair-Keimberger <m.mairkeimberger@gmail.com> Closes: https://github.com/gentoo/gentoo/pull/16277 Signed-off-by: Aaron Bauman <bman@gentoo.org>
Diffstat (limited to 'games-emulation')
-rw-r--r--games-emulation/mgba/files/mgba-0.8.0-no_sdl.patch50
1 files changed, 0 insertions, 50 deletions
diff --git a/games-emulation/mgba/files/mgba-0.8.0-no_sdl.patch b/games-emulation/mgba/files/mgba-0.8.0-no_sdl.patch
deleted file mode 100644
index d89828976cd2..000000000000
--- a/games-emulation/mgba/files/mgba-0.8.0-no_sdl.patch
+++ /dev/null
@@ -1,50 +0,0 @@
-From aa3403401bfb7259795313603929586bee91ce1b Mon Sep 17 00:00:00 2001
-From: Vicki Pfau <vi@endrift.com>
-Date: Fri, 31 Jan 2020 18:09:58 -0800
-Subject: [PATCH] Qt: Fix non-SDL build (fixes #1656)
-
----
- CHANGES | 3 +++
- src/platform/qt/InputController.cpp | 12 ++++++++++++
- 2 files changed, 15 insertions(+)
-
-diff --git a/CHANGES b/CHANGES
-index 7aac48d6..6418b059 100644
---- a/CHANGES
-+++ b/CHANGES
-@@ -1,3 +1,6 @@
-+Misc:
-+ - Qt: Fix non-SDL build (fixes mgba.io/i/1656)
-+
- 0.8.0: (2020-01-21)
- Features:
- - Improved logging configuration
-diff --git a/src/platform/qt/InputController.cpp b/src/platform/qt/InputController.cpp
-index 77ee0704..c6a598ce 100644
---- a/src/platform/qt/InputController.cpp
-+++ b/src/platform/qt/InputController.cpp
-@@ -271,9 +271,21 @@ void InputController::setPreferredGamepad(uint32_t type, int index) {
- if (!m_config) {
- return;
- }
-+#ifdef BUILD_SDL
- char name[34] = {0};
-+#if SDL_VERSION_ATLEAST(2, 0, 0)
- SDL_JoystickGetGUIDString(SDL_JoystickGetGUID(SDL_JoystickListGetPointer(&s_sdlEvents.joysticks, index)->joystick), name, sizeof(name));
-+#else
-+ const char* name = SDL_JoystickName(SDL_JoystickIndex(SDL_JoystickListGetPointer(&s_sdlEvents.joysticks, index)->joystick));
-+ if (!name) {
-+ return;
-+ }
-+#endif
- mInputSetPreferredDevice(m_config->input(), "gba", type, m_playerId, name);
-+#else
-+ UNUSED(type);
-+ UNUSED(index);
-+#endif
- }
-
- mRumble* InputController::rumble() {
---
-2.25.0
-