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author | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 13:49:04 -0700 |
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committer | Robin H. Johnson <robbat2@gentoo.org> | 2015-08-08 17:38:18 -0700 |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild')
-rw-r--r-- | games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild b/games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild new file mode 100644 index 000000000000..d9989a8af10d --- /dev/null +++ b/games-fps/unreal-tournament-bonuspacks/unreal-tournament-bonuspacks-436.ebuild @@ -0,0 +1,49 @@ +# Copyright 1999-2014 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +inherit games + +DESCRIPTION="Futuristic FPS (bonus packs)" +HOMEPAGE="http://www.unrealtournament.com/" +# UT has 4 official bonus packs ... +# [UTBonusPack] -> loki put into games-fps/unreal-tournament +# [UTBonusPack2] -> loki put into games-fps/unreal-tournament +# [UTiNoxxPack] -> loki put into games-fps/unreal-tournament +# [UTBonusPack4] -> none of this is in games-fps/unreal-tournament +SRC_URI="http://fileserver.talkware.net/ut/bonuspacks/UTBonusPack4.zip + http://www.dices.de/dices/files/UTBonusPack4.zip" + +LICENSE="all-rights-reserved" +SLOT="0" +KEYWORDS="-* amd64 x86" +IUSE="" +RESTRICT="mirror bindist" + +DEPEND="app-arch/unzip + || ( + games-fps/unreal-tournament + games-fps/unreal-tournament-goty ) + games-util/umodpack" +RDEPEND="|| ( + games-fps/unreal-tournament + games-fps/unreal-tournament-goty )" + +S=${WORKDIR} + +src_install() { + # unpack the UTBonusPack4 umod + umod -v -b "$(pwd)" -x UTBonusPack4.umod || die "could not unpack UTBonusPack4.umod" + + # move stuff around + rm UTBonusPack4.umod + mv system System + mv textures Textures + + # install it all + local dir=${GAMES_PREFIX_OPT}/unreal-tournament + dodir "${dir}" + mv * "${D}/${dir}/" + + prepgamesdirs +} |