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authorMichał Górny <mgorny@gentoo.org>2018-07-28 13:45:34 +0200
committerMichał Górny <mgorny@gentoo.org>2018-07-28 13:46:09 +0200
commit089380dae1b6ee5dca4c396ff75f6065523789ee (patch)
treed57cdd082a4cde126617c70cac8f631a4403079b /games-fps
parentgames-puzzle/ensemblist: Remove last-rited pkg (diff)
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games-fps/soldieroffortune-demo: Remove last-rited pkg
Closes: https://bugs.gentoo.org/654492
Diffstat (limited to 'games-fps')
-rw-r--r--games-fps/soldieroffortune-demo/Manifest1
-rw-r--r--games-fps/soldieroffortune-demo/metadata.xml11
-rw-r--r--games-fps/soldieroffortune-demo/soldieroffortune-demo-0.57-r1.ebuild67
3 files changed, 0 insertions, 79 deletions
diff --git a/games-fps/soldieroffortune-demo/Manifest b/games-fps/soldieroffortune-demo/Manifest
deleted file mode 100644
index 4d6242bbd0c2..000000000000
--- a/games-fps/soldieroffortune-demo/Manifest
+++ /dev/null
@@ -1 +0,0 @@
-DIST sof-demo.run 92496052 BLAKE2B 6aded47641d13eb8438d5bf4f7d4df2b8e46dbb9a14c31d02ac8adade6b2ea1063bca0f8c0a712df3f078b413e655a5d8bd50f1ff7d7d01270e50387f3a70b9a SHA512 d285cffe5ed9017409737120d63f1bb14a4ae2f54a83bc2b4d838e82440f43fe430ea63b7765496121633e6fbf40053fe2c5bbda37e48e6da8b18aaa2ff540a6
diff --git a/games-fps/soldieroffortune-demo/metadata.xml b/games-fps/soldieroffortune-demo/metadata.xml
deleted file mode 100644
index 0ea4bdc912f5..000000000000
--- a/games-fps/soldieroffortune-demo/metadata.xml
+++ /dev/null
@@ -1,11 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
-<pkgmetadata>
-<maintainer type="project">
- <email>games@gentoo.org</email>
- <name>Gentoo Games Project</name>
-</maintainer>
-<longdescription>
-Soldier of Fortune is a first-person 3-D shooter based on the mercenary trade. You play as John, an ex-military mercinary who still has plenty of good friends on the inside. For a wad of bucks, you'll do the job -- no cares, no worries. Just get the gun, play for keeps, get paid, on to the next one -- that's your life. That's what you do. And you're good at it, one of the best even. But now is the time for your biggest challenge ever. This is the demo version of the game.
-</longdescription>
-</pkgmetadata>
diff --git a/games-fps/soldieroffortune-demo/soldieroffortune-demo-0.57-r1.ebuild b/games-fps/soldieroffortune-demo/soldieroffortune-demo-0.57-r1.ebuild
deleted file mode 100644
index 91362dc07442..000000000000
--- a/games-fps/soldieroffortune-demo/soldieroffortune-demo-0.57-r1.ebuild
+++ /dev/null
@@ -1,67 +0,0 @@
-# Copyright 1999-2015 Gentoo Foundation
-# Distributed under the terms of the GNU General Public License v2
-
-EAPI=5
-inherit eutils unpacker games
-
-MY_PN=${PN/soldieroffortune/sof}
-
-DESCRIPTION="First-person shooter based on the mercenary trade"
-HOMEPAGE="http://www.lokigames.com/products/sof/"
-SRC_URI="mirror://lokigames/loki_demos/${MY_PN}.run"
-
-LICENSE="LOKI-EULA"
-SLOT="0"
-KEYWORDS="~amd64 ~x86"
-IUSE=""
-RESTRICT="strip"
-
-DEPEND="games-util/loki_patch"
-RDEPEND="virtual/opengl[abi_x86_32(-)]
- media-libs/libsdl[X,opengl,sound,abi_x86_32(-)]
- x11-libs/libXrender[abi_x86_32(-)]
- x11-libs/libXrandr[abi_x86_32(-)]
- x11-libs/libXcursor[abi_x86_32(-)]
- media-libs/smpeg[abi_x86_32(-)]"
-
-S=${WORKDIR}
-
-dir=${GAMES_PREFIX_OPT}/${PN}
-Ddir=${D}/${dir}
-QA_PREBUILT="${dir:1}/* ${dir:1}/base/*so"
-
-src_install() {
- local demo="data/demos/sof_demo"
- local exe="sof-bin.x86"
-
- loki_patch patch.dat data/ || die
-
- insinto "${dir}"
- exeinto "${dir}"
- doins -r "${demo}"/*
- doexe "${demo}/${exe}"
-
- # Replace bad library
- dosym /usr/$(use amd64 && echo lib32 || echo lib)/libSDL.so "${dir}"/libSDL-1.1.so.0
-
- games_make_wrapper ${PN} "./${exe}" "${dir}" "${dir}"
-
- # fix buffer overflow
- sed -i \
- -e '/^exec/i \
-export MESA_EXTENSION_MAX_YEAR=2003 \
-export __GL_ExtensionStringVersion=17700' "${ED}"${GAMES_BINDIR}/${PN} || die
-
- newicon "${demo}"/launch/box.png ${PN}.png
- make_desktop_entry ${PN} "Soldier of Fortune (Demo)"
-
- prepgamesdirs
-}
-
-pkg_postinst() {
- games_pkg_postinst
- ewarn "This game requires OSS sound device /dev/dsp ; make sure the module"
- ewarn "snd_pcm_oss is loaded and/or built into your kernel or there will be no sound"
- elog
- elog "Run '${PN}' to start the game"
-}