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author | 2015-08-08 13:49:04 -0700 | |
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committer | 2015-08-08 17:38:18 -0700 | |
commit | 56bd759df1d0c750a065b8c845e93d5dfa6b549d (patch) | |
tree | 3f91093cdb475e565ae857f1c5a7fd339e2d781e /games-roguelike/dwarf-fortress/dwarf-fortress-0.40.24.ebuild | |
download | gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.gz gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.tar.bz2 gentoo-56bd759df1d0c750a065b8c845e93d5dfa6b549d.zip |
proj/gentoo: Initial commit
This commit represents a new era for Gentoo:
Storing the gentoo-x86 tree in Git, as converted from CVS.
This commit is the start of the NEW history.
Any historical data is intended to be grafted onto this point.
Creation process:
1. Take final CVS checkout snapshot
2. Remove ALL ChangeLog* files
3. Transform all Manifests to thin
4. Remove empty Manifests
5. Convert all stale $Header$/$Id$ CVS keywords to non-expanded Git $Id$
5.1. Do not touch files with -kb/-ko keyword flags.
Signed-off-by: Robin H. Johnson <robbat2@gentoo.org>
X-Thanks: Alec Warner <antarus@gentoo.org> - did the GSoC 2006 migration tests
X-Thanks: Robin H. Johnson <robbat2@gentoo.org> - infra guy, herding this project
X-Thanks: Nguyen Thai Ngoc Duy <pclouds@gentoo.org> - Former Gentoo developer, wrote Git features for the migration
X-Thanks: Brian Harring <ferringb@gentoo.org> - wrote much python to improve cvs2svn
X-Thanks: Rich Freeman <rich0@gentoo.org> - validation scripts
X-Thanks: Patrick Lauer <patrick@gentoo.org> - Gentoo dev, running new 2014 work in migration
X-Thanks: Michał Górny <mgorny@gentoo.org> - scripts, QA, nagging
X-Thanks: All of other Gentoo developers - many ideas and lots of paint on the bikeshed
Diffstat (limited to 'games-roguelike/dwarf-fortress/dwarf-fortress-0.40.24.ebuild')
-rw-r--r-- | games-roguelike/dwarf-fortress/dwarf-fortress-0.40.24.ebuild | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/games-roguelike/dwarf-fortress/dwarf-fortress-0.40.24.ebuild b/games-roguelike/dwarf-fortress/dwarf-fortress-0.40.24.ebuild new file mode 100644 index 000000000000..2a8113980846 --- /dev/null +++ b/games-roguelike/dwarf-fortress/dwarf-fortress-0.40.24.ebuild @@ -0,0 +1,93 @@ +# Copyright 1999-2015 Gentoo Foundation +# Distributed under the terms of the GNU General Public License v2 +# $Id$ + +EAPI=5 + +inherit eutils games multilib versionator + +MY_PV=$(replace_all_version_separators _ "$(get_version_component_range 2-)") +MY_PN=df +MY_P=${MY_PN}_${MY_PV} + +DESCRIPTION="A single-player fantasy game" +HOMEPAGE="http://www.bay12games.com/dwarves" +SRC_URI="http://www.bay12games.com/dwarves/${MY_P}_linux.tar.bz2" + +LICENSE="free-noncomm BSD BitstreamVera" +SLOT="0" +KEYWORDS="~amd64 ~x86 -*" +IUSE="debug" + +RDEPEND="media-libs/glew[abi_x86_32(-)] + media-libs/libsdl[abi_x86_32(-),opengl,video,X] + media-libs/libsndfile[abi_x86_32(-),alsa] + media-libs/sdl-image[abi_x86_32(-),jpeg,png,tiff] + media-libs/sdl-ttf[abi_x86_32(-)] + sys-libs/zlib[abi_x86_32(-)] + virtual/glu[abi_x86_32(-)] + x11-libs/gtk+:2[abi_x86_32(-)]" +# Yup, openal and ncurses are only needed at compile-time; the code dlopens it at runtime +# if requested. +DEPEND="${RDEPEND} + media-libs/openal[abi_x86_32(-)] + sys-libs/ncurses[abi_x86_32(-),unicode] + virtual/pkgconfig + x11-proto/kbproto[abi_x86_32(-)] + x11-proto/xproto[abi_x86_32(-)]" + +S=${WORKDIR}/${MY_PN}_linux + +gamesdir="${GAMES_PREFIX_OPT}/${PN}" +QA_PRESTRIPPED="${gamesdir}/libs/Dwarf_Fortress" + +pkg_setup() { + games_pkg_setup + + multilib_toolchain_setup x86 +} + +src_prepare() { + rm libs/*.so* + cp "${FILESDIR}"/{dwarf-fortress,Makefile} . + epatch_user +} + +src_configure() { + tc-export CXX PKG_CONFIG + CXXFLAGS+=" -D$(use debug || echo N)DEBUG" +} + +src_compile() { + default + sed -i -e "s:^gamesdir=.*:gamesdir=${gamesdir}:" ${PN} || die +} + +src_install() { + # install data-files and libs + insinto "${gamesdir}" + doins -r raw data libs + + # install our wrapper + dogamesbin ${PN} + + # install docs + dodoc README.linux *.txt + + prepgamesdirs + + fperms 750 "${gamesdir}"/libs/Dwarf_Fortress +} + +pkg_postinst() { + elog "System-wide Dwarf Fortress has been installed to ${gamesdir}. This is" + elog "symlinked to ~/.dwarf-fortress when dwarf-fortress is run." + elog "For more information on what exactly is replaced, see ${GAMES_BINDIR}/${PN}." + elog "Note: This means that the primary entry point is ${GAMES_BINDIR}/${PN}." + elog "Do not run ${gamesdir}/libs/Dwarf_Fortress." + elog + elog "Optional runtime dependencies: install sys-libs/ncurses[$(use amd64 && echo "abi_x86_32,")unicode]" + elog "for [PRINT_MODE:TEXT]. Install media-libs/openal$(use amd64 && echo "[abi_x86_32]") for audio output." + elog + games_pkg_postinst +} |