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Diffstat (limited to 'games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch')
-rw-r--r--games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch169
1 files changed, 0 insertions, 169 deletions
diff --git a/games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch b/games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch
deleted file mode 100644
index 9bdf231c3f0b..000000000000
--- a/games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch
+++ /dev/null
@@ -1,169 +0,0 @@
-From 9cd13ca5b5a6a90c21abf1f41725e52efe4774c0 Mon Sep 17 00:00:00 2001
-From: nE0sIghT <ykonotopov@gmail.com>
-Date: Mon, 10 Aug 2015 19:11:00 +0300
-Subject: [PATCH 1/3] gsdx-linux: Don't enable EGL by default
-
-I was hoping that EGL become a standard much more faster. Currently it is an useless dep
-so let's disable it by default.
-
-Only check for EGL if using EGL_API.
----
- cmake/SearchForStuff.cmake | 5 +++--
- cmake/SelectPcsx2Plugins.cmake | 2 +-
- plugins/GSdx/CMakeLists.txt | 27 ++++++++++-----------------
- plugins/GSdx/GS.cpp | 8 ++++----
- plugins/GSdx/GSWndEGL.cpp | 2 +-
- plugins/GSdx/GSWndEGL.h | 21 +--------------------
- 6 files changed, 20 insertions(+), 45 deletions(-)
-
-diff --git a/cmake/SearchForStuff.cmake b/cmake/SearchForStuff.cmake
-index 8c8918e..b43a547 100644
---- a/cmake/SearchForStuff.cmake
-+++ b/cmake/SearchForStuff.cmake
-@@ -69,8 +69,9 @@ include(CheckLib)
- if(Linux)
- check_lib(AIO aio libaio.h)
- endif()
--check_lib(EGL EGL EGL/egl.h)
--check_lib(GLESV2 GLESv2 GLES3/gl3ext.h) # NOTE: looking for GLESv3, not GLESv2
-+if(EGL_API)
-+ check_lib(EGL EGL EGL/egl.h)
-+endif()
- check_lib(PORTAUDIO portaudio portaudio.h pa_linux_alsa.h)
- check_lib(SOUNDTOUCH SoundTouch soundtouch/SoundTouch.h)
-
-diff --git a/cmake/SelectPcsx2Plugins.cmake b/cmake/SelectPcsx2Plugins.cmake
-index 726dc2d..ee8138b 100644
---- a/cmake/SelectPcsx2Plugins.cmake
-+++ b/cmake/SelectPcsx2Plugins.cmake
-@@ -144,7 +144,7 @@ endif()
- # requires: -OpenGL
- # -X11
- #---------------------------------------
--if(OPENGL_FOUND AND X11_FOUND AND EGL_FOUND AND GTKn_FOUND)
-+if(OPENGL_FOUND AND X11_FOUND AND GTKn_FOUND AND (EGL_FOUND OR NOT EGL_API))
- set(GSdx TRUE)
- elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx")
- set(GSdx FALSE)
-diff --git a/plugins/GSdx/CMakeLists.txt b/plugins/GSdx/CMakeLists.txt
-index 8859044..13b30c7 100644
---- a/plugins/GSdx/CMakeLists.txt
-+++ b/plugins/GSdx/CMakeLists.txt
-@@ -38,8 +38,8 @@ if(XDG_STD)
- set(GSdxFinalFlags ${GSdxFinalFlags} -DXDG_STD)
- endif()
-
--if(GLES_API AND GLESV2_FOUND)
-- set(GSdxFinalFlags ${GSdxFinalFlags} -DENABLE_GLES)
-+if(EGL_API AND EGL_FOUND)
-+ set(GSdxFinalFlags ${GSdxFinalFlags} -DEGL_SUPPORTED)
- endif()
-
- #Clang doesn't support a few common flags that GCC does.
-@@ -198,25 +198,18 @@ set(GSdxFinalLibs
- ${X11_LIBRARIES}
- )
-
--if(GLES_API AND GLESV2_FOUND)
-- set(GSdxFinalLibs
-- ${GSdxFinalLibs}
-- ${GLESV2_LIBRARIES}
-- )
--else()
-- set(GSdxFinalLibs
-- ${GSdxFinalLibs}
-- ${OPENGL_LIBRARIES}
-- )
--endif()
--
--set(GSdxFinalLibs
-- ${GSdxFinalLibs}
-- ${EGL_LIBRARIES}
-+set(GSdxFinalLibs ${GSdxFinalLibs}
-+ ${OPENGL_LIBRARIES}
- ${GTK2_LIBRARIES}
- ${LIBC_LIBRARIES}
- )
-
-+if(EGL_API AND EGL_FOUND)
-+ set(GSdxFinalLibs ${GSdxFinalLibs}
-+ ${EGL_LIBRARIES}
-+ )
-+endif()
-+
- # Generate Glsl header file. Protect with REBUILD_SHADER to avoid build-dependency on PERL
- if (REBUILD_SHADER)
- add_custom_command(OUTPUT res/glsl_source.h COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/glsl2h.pl)
-diff --git a/plugins/GSdx/GS.cpp b/plugins/GSdx/GS.cpp
-index 3ffb5e8..4836192 100644
---- a/plugins/GSdx/GS.cpp
-+++ b/plugins/GSdx/GS.cpp
-@@ -291,12 +291,12 @@ static int _GSopen(void** dsp, char* title, int renderer, int threads = -1)
- break;
- }
- #else
--#ifdef ENABLE_GLES
-- wnd[0] = NULL;
--#else
- wnd[0] = new GSWndOGL();
--#endif
-+#ifdef EGL_SUPPORTED
- wnd[1] = new GSWndEGL();
-+#else
-+ wnd[1] = NULL;
-+#endif
- #endif
- }
- }
-diff --git a/plugins/GSdx/GSWndEGL.cpp b/plugins/GSdx/GSWndEGL.cpp
-index 491f34f..f69ff0c 100644
---- a/plugins/GSdx/GSWndEGL.cpp
-+++ b/plugins/GSdx/GSWndEGL.cpp
-@@ -22,7 +22,7 @@
- #include "stdafx.h"
- #include "GSWndEGL.h"
-
--#if defined(__linux__)
-+#if defined(__linux__) && defined(EGL_SUPPORTED)
-
- GSWndEGL::GSWndEGL()
- : m_NativeWindow(0), m_NativeDisplay(NULL)
-diff --git a/plugins/GSdx/GSWndEGL.h b/plugins/GSdx/GSWndEGL.h
-index c5a2573..17804bb 100644
---- a/plugins/GSdx/GSWndEGL.h
-+++ b/plugins/GSdx/GSWndEGL.h
-@@ -21,30 +21,11 @@
-
- #include "GSWnd.h"
-
--#if defined(__linux__)
-+#if defined(__linux__) && defined(EGL_SUPPORTED)
- #include <X11/Xlib.h>
- #include <EGL/egl.h>
- #include <EGL/eglext.h>
-
--// Need at least MESA 9.0 (plan for october/november 2012)
--// So force the destiny to at least check the compilation
--#ifndef EGL_KHR_create_context
--#define EGL_KHR_create_context 1
--#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION
--#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB
--#define EGL_CONTEXT_FLAGS_KHR 0x30FC
--#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD
--#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD
--#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE
--#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF
--#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001
--#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002
--#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004
--#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001
--#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002
--#endif
--
--
- class GSWndEGL : public GSWndGL
- {
- EGLNativeWindowType m_NativeWindow;
---
-2.4.6
-