diff options
Diffstat (limited to 'games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch')
-rw-r--r-- | games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch | 169 |
1 files changed, 0 insertions, 169 deletions
diff --git a/games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch b/games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch deleted file mode 100644 index 9bdf231c3f0b..000000000000 --- a/games-emulation/pcsx2/files/pcsx2-1.3.1-egl-optional.patch +++ /dev/null @@ -1,169 +0,0 @@ -From 9cd13ca5b5a6a90c21abf1f41725e52efe4774c0 Mon Sep 17 00:00:00 2001 -From: nE0sIghT <ykonotopov@gmail.com> -Date: Mon, 10 Aug 2015 19:11:00 +0300 -Subject: [PATCH 1/3] gsdx-linux: Don't enable EGL by default - -I was hoping that EGL become a standard much more faster. Currently it is an useless dep -so let's disable it by default. - -Only check for EGL if using EGL_API. ---- - cmake/SearchForStuff.cmake | 5 +++-- - cmake/SelectPcsx2Plugins.cmake | 2 +- - plugins/GSdx/CMakeLists.txt | 27 ++++++++++----------------- - plugins/GSdx/GS.cpp | 8 ++++---- - plugins/GSdx/GSWndEGL.cpp | 2 +- - plugins/GSdx/GSWndEGL.h | 21 +-------------------- - 6 files changed, 20 insertions(+), 45 deletions(-) - -diff --git a/cmake/SearchForStuff.cmake b/cmake/SearchForStuff.cmake -index 8c8918e..b43a547 100644 ---- a/cmake/SearchForStuff.cmake -+++ b/cmake/SearchForStuff.cmake -@@ -69,8 +69,9 @@ include(CheckLib) - if(Linux) - check_lib(AIO aio libaio.h) - endif() --check_lib(EGL EGL EGL/egl.h) --check_lib(GLESV2 GLESv2 GLES3/gl3ext.h) # NOTE: looking for GLESv3, not GLESv2 -+if(EGL_API) -+ check_lib(EGL EGL EGL/egl.h) -+endif() - check_lib(PORTAUDIO portaudio portaudio.h pa_linux_alsa.h) - check_lib(SOUNDTOUCH SoundTouch soundtouch/SoundTouch.h) - -diff --git a/cmake/SelectPcsx2Plugins.cmake b/cmake/SelectPcsx2Plugins.cmake -index 726dc2d..ee8138b 100644 ---- a/cmake/SelectPcsx2Plugins.cmake -+++ b/cmake/SelectPcsx2Plugins.cmake -@@ -144,7 +144,7 @@ endif() - # requires: -OpenGL - # -X11 - #--------------------------------------- --if(OPENGL_FOUND AND X11_FOUND AND EGL_FOUND AND GTKn_FOUND) -+if(OPENGL_FOUND AND X11_FOUND AND GTKn_FOUND AND (EGL_FOUND OR NOT EGL_API)) - set(GSdx TRUE) - elseif(NOT EXISTS "${CMAKE_SOURCE_DIR}/plugins/GSdx") - set(GSdx FALSE) -diff --git a/plugins/GSdx/CMakeLists.txt b/plugins/GSdx/CMakeLists.txt -index 8859044..13b30c7 100644 ---- a/plugins/GSdx/CMakeLists.txt -+++ b/plugins/GSdx/CMakeLists.txt -@@ -38,8 +38,8 @@ if(XDG_STD) - set(GSdxFinalFlags ${GSdxFinalFlags} -DXDG_STD) - endif() - --if(GLES_API AND GLESV2_FOUND) -- set(GSdxFinalFlags ${GSdxFinalFlags} -DENABLE_GLES) -+if(EGL_API AND EGL_FOUND) -+ set(GSdxFinalFlags ${GSdxFinalFlags} -DEGL_SUPPORTED) - endif() - - #Clang doesn't support a few common flags that GCC does. -@@ -198,25 +198,18 @@ set(GSdxFinalLibs - ${X11_LIBRARIES} - ) - --if(GLES_API AND GLESV2_FOUND) -- set(GSdxFinalLibs -- ${GSdxFinalLibs} -- ${GLESV2_LIBRARIES} -- ) --else() -- set(GSdxFinalLibs -- ${GSdxFinalLibs} -- ${OPENGL_LIBRARIES} -- ) --endif() -- --set(GSdxFinalLibs -- ${GSdxFinalLibs} -- ${EGL_LIBRARIES} -+set(GSdxFinalLibs ${GSdxFinalLibs} -+ ${OPENGL_LIBRARIES} - ${GTK2_LIBRARIES} - ${LIBC_LIBRARIES} - ) - -+if(EGL_API AND EGL_FOUND) -+ set(GSdxFinalLibs ${GSdxFinalLibs} -+ ${EGL_LIBRARIES} -+ ) -+endif() -+ - # Generate Glsl header file. Protect with REBUILD_SHADER to avoid build-dependency on PERL - if (REBUILD_SHADER) - add_custom_command(OUTPUT res/glsl_source.h COMMAND perl ${CMAKE_SOURCE_DIR}/linux_various/glsl2h.pl) -diff --git a/plugins/GSdx/GS.cpp b/plugins/GSdx/GS.cpp -index 3ffb5e8..4836192 100644 ---- a/plugins/GSdx/GS.cpp -+++ b/plugins/GSdx/GS.cpp -@@ -291,12 +291,12 @@ static int _GSopen(void** dsp, char* title, int renderer, int threads = -1) - break; - } - #else --#ifdef ENABLE_GLES -- wnd[0] = NULL; --#else - wnd[0] = new GSWndOGL(); --#endif -+#ifdef EGL_SUPPORTED - wnd[1] = new GSWndEGL(); -+#else -+ wnd[1] = NULL; -+#endif - #endif - } - } -diff --git a/plugins/GSdx/GSWndEGL.cpp b/plugins/GSdx/GSWndEGL.cpp -index 491f34f..f69ff0c 100644 ---- a/plugins/GSdx/GSWndEGL.cpp -+++ b/plugins/GSdx/GSWndEGL.cpp -@@ -22,7 +22,7 @@ - #include "stdafx.h" - #include "GSWndEGL.h" - --#if defined(__linux__) -+#if defined(__linux__) && defined(EGL_SUPPORTED) - - GSWndEGL::GSWndEGL() - : m_NativeWindow(0), m_NativeDisplay(NULL) -diff --git a/plugins/GSdx/GSWndEGL.h b/plugins/GSdx/GSWndEGL.h -index c5a2573..17804bb 100644 ---- a/plugins/GSdx/GSWndEGL.h -+++ b/plugins/GSdx/GSWndEGL.h -@@ -21,30 +21,11 @@ - - #include "GSWnd.h" - --#if defined(__linux__) -+#if defined(__linux__) && defined(EGL_SUPPORTED) - #include <X11/Xlib.h> - #include <EGL/egl.h> - #include <EGL/eglext.h> - --// Need at least MESA 9.0 (plan for october/november 2012) --// So force the destiny to at least check the compilation --#ifndef EGL_KHR_create_context --#define EGL_KHR_create_context 1 --#define EGL_CONTEXT_MAJOR_VERSION_KHR EGL_CONTEXT_CLIENT_VERSION --#define EGL_CONTEXT_MINOR_VERSION_KHR 0x30FB --#define EGL_CONTEXT_FLAGS_KHR 0x30FC --#define EGL_CONTEXT_OPENGL_PROFILE_MASK_KHR 0x30FD --#define EGL_CONTEXT_OPENGL_RESET_NOTIFICATION_STRATEGY_KHR 0x31BD --#define EGL_NO_RESET_NOTIFICATION_KHR 0x31BE --#define EGL_LOSE_CONTEXT_ON_RESET_KHR 0x31BF --#define EGL_CONTEXT_OPENGL_DEBUG_BIT_KHR 0x00000001 --#define EGL_CONTEXT_OPENGL_FORWARD_COMPATIBLE_BIT_KHR 0x00000002 --#define EGL_CONTEXT_OPENGL_ROBUST_ACCESS_BIT_KHR 0x00000004 --#define EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT_KHR 0x00000001 --#define EGL_CONTEXT_OPENGL_COMPATIBILITY_PROFILE_BIT_KHR 0x00000002 --#endif -- -- - class GSWndEGL : public GSWndGL - { - EGLNativeWindowType m_NativeWindow; --- -2.4.6 - |