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Diffstat (limited to 'games-fps/quake3/quake3-9999.ebuild')
-rw-r--r--games-fps/quake3/quake3-9999.ebuild25
1 files changed, 11 insertions, 14 deletions
diff --git a/games-fps/quake3/quake3-9999.ebuild b/games-fps/quake3/quake3-9999.ebuild
index 5a58d6cd6e0f..5ca9661954ee 100644
--- a/games-fps/quake3/quake3-9999.ebuild
+++ b/games-fps/quake3/quake3-9999.ebuild
@@ -7,9 +7,9 @@
# quake3-VER_alphaREV -> git snapshot REV for version VER
# quake3-VER -> normal quake release
-EAPI=2
-inherit eutils flag-o-matic games toolchain-funcs
-[[ "${PV}" == 9999* ]] && inherit git-2
+EAPI=5
+inherit eutils flag-o-matic toolchain-funcs games
+[[ "${PV}" == 9999* ]] && inherit git-r3
MY_PN="ioquake3"
MY_PV="${PV}"
@@ -45,9 +45,7 @@ RDEPEND="${DEPEND}
games-fps/quake3-data
teamarena? ( games-fps/quake3-teamarena )"
-if [[ "${PV}" == 9999* ]] ; then
- S="${WORKDIR}/trunk"
-else
+if [[ "${PV}" != 9999* ]] ; then
S="${WORKDIR}/${MY_P}"
fi
@@ -98,18 +96,17 @@ src_compile() {
USE_MUMBLE=$(buildit mumble) \
USE_OPENAL=$(buildit openal) \
USE_OPENAL_DLOPEN=0 \
- USE_VOIP=$(buildit voice) \
- || die "emake failed"
+ USE_VOIP=$(buildit voice)
}
src_install() {
- dodoc BUGS ChangeLog id-readme.txt md4-readme.txt NOTTODO README.md opengl2-readme.txt TODO voip-readme.txt || die
+ dodoc BUGS ChangeLog id-readme.txt md4-readme.txt NOTTODO README.md TODO voip-readme.txt
if use voice ; then
- dodoc voip-readme.txt || die
+ dodoc voip-readme.txt
fi
if use opengl || ! use dedicated ; then
- doicon misc/quake3.svg || die
+ doicon misc/quake3.svg
make_desktop_entry quake3 "Quake III Arena"
#use smp && make_desktop_entry quake3-smp "Quake III Arena (SMP)"
fi
@@ -118,8 +115,8 @@ src_install() {
local exe
for exe in ioquake3 ioquake3-smp ioq3ded ; do
if [[ -x ${exe} ]] ; then
- dogamesbin ${exe} || die "dogamesbin ${exe}"
- dosym ${exe} "${GAMES_BINDIR}/${exe/io}" || die "dosym ${exe}"
+ dogamesbin ${exe}
+ dosym ${exe} "${GAMES_BINDIR}/${exe/io}"
fi
done
@@ -127,7 +124,7 @@ src_install() {
# this should be done through 'dogameslib', but
# for this some files need to be patched
exeinto "${GAMES_DATADIR}/${PN}"
- doexe renderer*.so || die 'install renderers failed'
+ doexe renderer*.so
prepgamesdirs
}