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Diffstat (limited to 'games-strategy/netherearth/files/netherearth-0.52-gentoo-paths.patch')
-rw-r--r--games-strategy/netherearth/files/netherearth-0.52-gentoo-paths.patch139
1 files changed, 139 insertions, 0 deletions
diff --git a/games-strategy/netherearth/files/netherearth-0.52-gentoo-paths.patch b/games-strategy/netherearth/files/netherearth-0.52-gentoo-paths.patch
new file mode 100644
index 000000000000..25f99be50fab
--- /dev/null
+++ b/games-strategy/netherearth/files/netherearth-0.52-gentoo-paths.patch
@@ -0,0 +1,139 @@
+diff -ud ../NetherEarth_v0.51-linsrc.orig/3dobject-ase.cpp ./3dobject-ase.cpp
+--- ../NetherEarth_v0.51-linsrc.orig/3dobject-ase.cpp 2002-10-26 00:00:00.000000000 +0300
++++ ./3dobject-ase.cpp 2004-04-16 21:42:55.000000000 +0300
+@@ -34,7 +34,7 @@
+ char buffer[256];
+ FILE *fp;
+
+- fp=fopen(file,"r+");
++ fp=fopen(file,"r");
+ if (fp==NULL) return false;
+
+ /* Look for the materials: */
+diff -ud ../NetherEarth_v0.51-linsrc.orig/3dobject.cpp ./3dobject.cpp
+--- ../NetherEarth_v0.51-linsrc.orig/3dobject.cpp 2004-01-06 20:49:00.000000000 +0200
++++ ./3dobject.cpp 2004-04-16 21:43:44.000000000 +0300
+@@ -74,7 +74,7 @@
+
+ int *smooth;
+
+- fp=fopen(file,"r+");
++ fp=fopen(file,"r");
+ if (fp==NULL) return false;
+
+ /* Importar un fichero .ASC de 3DStudio */
+diff -ud ../NetherEarth_v0.51-linsrc.orig/bitmap.cpp ./bitmap.cpp
+--- ../NetherEarth_v0.51-linsrc.orig/bitmap.cpp 2004-01-06 20:49:00.000000000 +0200
++++ ./bitmap.cpp 2004-04-16 21:45:13.000000000 +0300
+@@ -14,7 +14,7 @@
+ g=0;
+ b=0;
+
+- fp=fopen(file,"rb+");
++ fp=fopen(file,"rb");
+ if (fp==NULL) return;
+
+ /* Tag: */
+diff -ud ../NetherEarth_v0.51-linsrc.orig/mainmenu.cpp ./mainmenu.cpp
+--- ../NetherEarth_v0.51-linsrc.orig/mainmenu.cpp 2004-01-06 20:50:00.000000000 +0200
++++ ./mainmenu.cpp 2004-04-16 21:14:14.000000000 +0300
+@@ -6,6 +6,9 @@
+ #include <dirent.h>
+ #endif
+
++#include <stdlib.h>
++#include <fcntl.h>
++#include <unistd.h>
+ #include "string.h"
+ #include "stdio.h"
+ #include "math.h"
+@@ -483,8 +486,10 @@
+ {
+ int v;
+ FILE *fp;
++ char cfg_path[300];
+
+- fp=fopen("nether.cfg","r");
++ sprintf(cfg_path, "%s/.netherearth/nether.cfg", getenv("HOME"));
++ fp=fopen(cfg_path,"r");
+ if (fp==0) return;
+
+ if (2!=fscanf(fp,"%i %i",&SCREEN_X,&SCREEN_Y)) return;
+@@ -510,8 +515,12 @@
+ void save_configuration(void)
+ {
+ FILE *fp;
++ char cfg_path[300];
+
+- fp=fopen("nether.cfg","w");
++ sprintf(cfg_path, "%s/.netherearth", getenv("HOME"));
++ mkdir(cfg_path, 0755);
++ sprintf(cfg_path, "%s/.netherearth/nether.cfg", getenv("HOME"));
++ fp=fopen(cfg_path,"w");
+ if (fp==0) return;
+
+ fprintf(fp,"%i %i\n",SCREEN_X,SCREEN_Y);
+diff -ud ../NetherEarth_v0.51-linsrc.orig/nether.cpp ./nether.cpp
+--- ../NetherEarth_v0.51-linsrc.orig/nether.cpp 2004-01-06 21:03:00.000000000 +0200
++++ ./nether.cpp 2004-04-16 20:54:54.000000000 +0300
+@@ -1203,7 +1203,7 @@
+ if (option_menu==(i+1)) glColor3f(1.0,0.0,0.0);
+ else glColor3f(0.5,0.5,1.0);
+ glTranslatef(0,-2,0);
+- sprintf(filename,"savedgame%i.txt",i);
++ sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), i);
+ fp=fopen(filename,"r");
+ if (fp==0) {
+ scaledglprintf(0.01,0.01,"SLOT%i - EMPTY",i+1);
+@@ -1232,7 +1232,7 @@
+ if (option_menu==(i+1)) glColor3f(1.0,0.0,0.0);
+ else glColor3f(0.5,0.5,1.0);
+ glTranslatef(0,-2,0);
+- sprintf(filename,"savedgame%i.txt",i);
++ sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), i);
+ fp=fopen(filename,"r");
+ if (fp==0) {
+ scaledglprintf(0.01,0.01,"SLOT%i - EMPTY",i+1);
+@@ -1291,7 +1291,7 @@
+ case 4:
+ {
+ char filename[80];
+- sprintf(filename,"savedgame%i.txt",option_menu-1);
++ sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), option_menu-1);
+ save_game(filename);
+ //save_debug_report("debugreport.txt");
+ game_state=STATE_PAUSE;
+@@ -1326,7 +1326,7 @@
+ case 4:
+ {
+ char filename[80];
+- sprintf(filename,"savedgame%i.txt",option_menu-1);
++ sprintf(filename,"%s/.netherearth/savedgame%i.txt", getenv("HOME"), option_menu-1);
+ killmenu(act_menu);
+ load_game(filename);
+ newmenu(act_menu);
+diff -ud ../NetherEarth_v0.51-linsrc.orig/nethersave.cpp ./nethersave.cpp
+--- ../NetherEarth_v0.51-linsrc.orig/nethersave.cpp 2003-09-17 00:00:00.000000000 +0300
++++ ./nethersave.cpp 2004-04-16 21:23:04.000000000 +0300
+@@ -2,6 +2,10 @@
+ #include "windows.h"
+ #endif
+
++#include <stdlib.h>
++#include <sys/types.h>
++#include <fcntl.h>
++#include <unistd.h>
+ #include "string.h"
+ #include "stdio.h"
+ #include "math.h"
+@@ -40,7 +44,10 @@
+ ROBOT *r;
+ BULLET *bul;
+ EXPLOSION *e;
++ char tmp_path[300];
+
++ sprintf(tmp_path, "%s/.netherearth", getenv("HOME"));
++ mkdir(tmp_path, 0755);
+ fp=fopen(filename,"w");
+ if (fp==0) return false;
+