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Diffstat (limited to 'games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch')
-rw-r--r--games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch160
1 files changed, 160 insertions, 0 deletions
diff --git a/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch b/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch
new file mode 100644
index 000000000000..d8cdfedbb9a0
--- /dev/null
+++ b/games-strategy/s25rttr/files/s25rttr-0.8.1-cmake.patch
@@ -0,0 +1,160 @@
+From: Julian Ospald <hasufell@gentoo.org>
+Date: Fri Oct 5 13:33:05 UTC 2012
+
+make build system gentoo-compatible
+provide options for SDL and GLFW video drivers
+
+--- CMakeLists.txt
++++ CMakeLists.txt
+@@ -19,12 +19,19 @@
+
+ ################################################################################
+
+-INCLUDE(cmake/crosscompile.cmake)
+-
+ PROJECT(s25client)
+
+ ################################################################################
+
++# options
++OPTION(BUILD_GLFW_DRIVER "Build the GLFW video driver" 0)
++OPTION(BUILD_SDL_DRIVER "Build the sdl video driver" 1)
++IF (UNIX)
++ IF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER)
++ MESSAGE(FATAL_ERROR "No video driver selected! Either use SDL or GLFW.")
++ ENDIF (NOT BUILD_SDL_DRIVER AND NOT BUILD_GLFW_DRIVER)
++ENDIF (UNIX)
++
+ SET(PREFIX ${PREFIX} CACHE STRING "Path prefix")
+ SET(BINDIR ${BINDIR} CACHE STRING "Directory for the binaries")
+ SET(DATADIR ${DATADIR} CACHE STRING "Data directory")
+@@ -106,38 +113,6 @@
+ build_paths.h)
+ CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build_version.h.cmake"
+ build_version.h)
+-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/preinstall.sh.cmake"
+- preinstall.sh @ONLY)
+-CONFIGURE_FILE("${CMAKE_CURRENT_SOURCE_DIR}/build/postinstall.sh.cmake"
+- postinstall.sh @ONLY)
+-
+-################################################################################
+-
+-ADD_SUBDIRECTORY(version)
+-
+-ADD_CUSTOM_TARGET(updateversion ALL
+- COMMAND "${CMAKE_BINARY_DIR}/version/src/version" "${CMAKE_SOURCE_DIR}"
+- DEPENDS version
+- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
+-)
+-
+-ADD_CUSTOM_TARGET(mrproper
+- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/build/cleanup.sh"
+- WORKING_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}"
+-)
+-
+-ADD_CUSTOM_TARGET(create_nightly
+- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "nightly" "${CMAKE_SOURCE_DIR}"
+- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
+-)
+-
+-ADD_CUSTOM_TARGET(create_stable
+- COMMAND "${CMAKE_CURRENT_SOURCE_DIR}/release/create_release.sh" "stable" "${CMAKE_SOURCE_DIR}"
+- WORKING_DIRECTORY "${CMAKE_BINARY_DIR}"
+-)
+-
+-# preinstall script
+-INSTALL(SCRIPT "${CMAKE_CURRENT_SOURCE_DIR}/cmake/preinstall.cmake")
+
+ ################################################################################
+
+@@ -148,7 +123,6 @@
+ ADD_SUBDIRECTORY(libutil)
+ ADD_SUBDIRECTORY(liblobby)
+ ADD_SUBDIRECTORY(s-c)
+-ADD_SUBDIRECTORY(s25update)
+ ADD_SUBDIRECTORY(src)
+
+ ################################################################################
+@@ -157,7 +131,6 @@
+ INSTALL(CODE "INCLUDE(driver/cmake_install.cmake)")
+ INSTALL(CODE "INCLUDE(libsiedler2/cmake_install.cmake)")
+ INSTALL(CODE "INCLUDE(s-c/cmake_install.cmake)")
+-INSTALL(CODE "INCLUDE(s25update/cmake_install.cmake)")
+ INSTALL(CODE "INCLUDE(src/cmake_install.cmake)")
+
+ # and then dont let him install anything
+--- driver/video/CMakeLists.txt
++++ driver/video/CMakeLists.txt
+@@ -3,7 +3,11 @@
+ #################################################################################
+
+ ADD_SUBDIRECTORY( WinAPI )
+-ADD_SUBDIRECTORY( GLFW )
+-ADD_SUBDIRECTORY( SDL )
++IF(BUILD_GLFW_DRIVER)
++ ADD_SUBDIRECTORY( GLFW )
++ENDIF(BUILD_GLFW_DRIVER)
++IF(BUILD_SDL_DRIVER)
++ ADD_SUBDIRECTORY( SDL )
++ENDIF(BUILD_SDL_DRIVER)
+
+ #################################################################################
+--- driver/video/SDL/src/CMakeLists.txt
++++ driver/video/SDL/src/CMakeLists.txt
+@@ -30,9 +30,9 @@
+ ADD_CUSTOM_COMMAND(TARGET videoSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../videoSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
+
+ INSTALL(TARGETS videoSDL
+- RUNTIME DESTINATION ${LIBDIR}/driver/video
+- LIBRARY DESTINATION ${LIBDIR}/driver/video
+- ARCHIVE DESTINATION ${LIBDIR}/driver/video
++ RUNTIME DESTINATION ${LIBDIR}
++ LIBRARY DESTINATION ${LIBDIR}
++ ARCHIVE DESTINATION ${LIBDIR}
+ )
+ ELSE (SDL_FOUND)
+ MESSAGE(WARNING ": SDL library not found: Not building SDL videodriver")
+--- driver/video/GLFW/src/CMakeLists.txt
++++ driver/video/GLFW/src/CMakeLists.txt
+@@ -2,7 +2,7 @@
+ ### $Id$
+ #################################################################################
+
+-IF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" )
++IF ("${COMPILEFOR}" STREQUAL "linux" )
+ FIND_LIBRARY(GLFW_LIBRARY glfw)
+
+ IF (GLFW_LIBRARY)
+@@ -21,6 +21,6 @@
+ ELSE (GLFW_LIBRARY)
+ MESSAGE(WARNING ": GLFW library not found: Not building GLFW videodriver")
+ ENDIF (GLFW_LIBRARY)
+-ENDIF ("${COMPILEFOR}/${COMPILEARCH}" STREQUAL "linux/i386" )
++ENDIF ("${COMPILEFOR}" STREQUAL "linux" )
+
+ #################################################################################
+--- driver/audio/SDL/src/CMakeLists.txt
++++ driver/audio/SDL/src/CMakeLists.txt
+@@ -34,9 +34,9 @@
+ ADD_CUSTOM_COMMAND(TARGET audioSDL POST_BUILD COMMAND ln -fvs SDL/src/${SL_PREFIX}audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX} ../../audioSDL${CMAKE_SHARED_LIBRARY_SUFFIX})
+
+ INSTALL(TARGETS audioSDL
+- RUNTIME DESTINATION ${LIBDIR}/driver/audio
+- LIBRARY DESTINATION ${LIBDIR}/driver/audio
+- ARCHIVE DESTINATION ${LIBDIR}/driver/audio
++ RUNTIME DESTINATION ${LIBDIR}
++ LIBRARY DESTINATION ${LIBDIR}
++ ARCHIVE DESTINATION ${LIBDIR}
+ )
+ ELSE (SDLMIXER_FOUND)
+ MESSAGE(WARNING ": SDL_mixer library not found: Not building SDL audiodriver")
+--- build_paths.h.cmake
++++ build_paths.h.cmake
+@@ -41,6 +41,7 @@
+
+ // set game directory (normal $(datadir)/s25rttr/S2)
+ //#define GAMEDIR DATADIR"/S2"
++#cmakedefine GAMEDIR "${GAMEDIR}"
+
+ // set driver directory (normal $(libdir)/driver)
+ //#define DRIVERDIR LIBDIR"/driver"