diff options
Diffstat (limited to 'games-strategy/scorched3d/files')
6 files changed, 146 insertions, 0 deletions
diff --git a/games-strategy/scorched3d/files/scorched3d-44-fixups.patch b/games-strategy/scorched3d/files/scorched3d-44-fixups.patch new file mode 100644 index 000000000000..47499d4cf307 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-fixups.patch @@ -0,0 +1,25 @@ +--- scorched.orig/configure.ac ++++ scorched/configure.ac +@@ -13,22 +13,6 @@ + AC_PROG_INSTALL + AC_PROG_RANLIB + +-LDFLAGS="$LDFLAGS -L/usr/X11R6/lib -L/usr/X11R6" +-CPPFLAGS="$CPPFLAGS -I/usr/X11R6/include -I/usr/X11R6" +- +-if test `uname` == Darwin; then +-LDFLAGS="$LDFLAGS -lmx" +-CPPFLAGS="$CPPFLAGS -DFFTW_USE_DOUBLE -D__DARWIN__ -D__MACOSX__" +-else +-LDFLAGS="$LDFLAGS -L/usr/local/lib" +-CPPFLAGS="$CPPFLAGS -I/usr/local/include" +-fi +- +-AC_CHECK_LIB(fridge, beer, echo "Hmm?!",[ +- echo "Warning: No beer found in fridge!"; +- echo "We highly suggest that you rectify this situation immediately." +-]) +- + AC_ARG_ENABLE(serveronly, + [ --enable-serveronly Enable server only compilation], + , enable_serveronly=no, diff --git a/games-strategy/scorched3d/files/scorched3d-44-freetype.patch b/games-strategy/scorched3d/files/scorched3d-44-freetype.patch new file mode 100644 index 000000000000..93c8ca358b31 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-freetype.patch @@ -0,0 +1,45 @@ +--- acinclude.m4.orig ++++ acinclude.m4 +@@ -437,7 +437,7 @@ + if test "$FT2_CONFIG" = "no" ; then + no_ft=yes + else +- FT2_CFLAGS=`$FT2_CONFIG $ft_config_args --cflags` ++ FT2_CFLAGS="`$FT2_CONFIG $ft_config_args --cflags` `$FT2_CONFIG $ft_config_args --cflags | sed -e 's:freetype2:freetype2/freetype:'`" + FT2_LIBS=`$FT2_CONFIG $ft_config_args --libs` + ft_config_major_version=`$FT2_CONFIG $ft_config_args --version | \ + sed 's/\([[0-9]]*\).\([[0-9]]*\).\([[0-9]]*\)/\1/'` +--- src.orig/client/GLEXT/GLFont2dFreeType.h ++++ src/client/GLEXT/GLFont2dFreeType.h +@@ -23,10 +23,10 @@ +
+ #include <GLEXT/GLFont2dStorage.h>
+ #include <ft2build.h>
+-#include <freetype/freetype.h>
+-#include <freetype/ftglyph.h>
+-#include <freetype/ftoutln.h>
+-#include <freetype/fttrigon.h>
++#include <freetype.h>
++#include <ftglyph.h>
++#include <ftoutln.h>
++#include <fttrigon.h>
+ #include <string>
+
+ class GLFont2dFreeType
+--- src.orig/launcher/wxdialogs/TrueTypeFont.h ++++ src/launcher/wxdialogs/TrueTypeFont.h +@@ -25,10 +25,10 @@ + #include <wx/image.h>
+ #include <ft2build.h>
+ #include <string>
+-#include <freetype/freetype.h>
+-#include <freetype/ftglyph.h>
+-#include <freetype/ftoutln.h>
+-#include <freetype/fttrigon.h>
++#include <freetype.h>
++#include <ftglyph.h>
++#include <ftoutln.h>
++#include <fttrigon.h>
+
+ class TrueTypeFont
+ {
diff --git a/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch b/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch new file mode 100644 index 000000000000..79f40b70e652 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-gcc43.patch @@ -0,0 +1,22 @@ +--- scorched.old/src/common/common/main.h ++++ scorched/src/common/common/main.h +@@ -40,7 +40,7 @@ + void _no_storage()
+ {
+ printf("Failed to allocate memory!!");
+- std::exit(1);
++ exit(1);
+ }
+
+ void run_main(int argc, char *argv[], OptionsParameters ¶ms)
+--- scorched.old/src/common/porting/windows.h ++++ scorched/src/common/porting/windows.h +@@ -20,7 +20,7 @@ + typedef unsigned short WORD;
+ typedef unsigned char BYTE;
+
+-typedef int HWND;
++// typedef int HWND;
+ typedef void * HINSTANCE;
+ typedef int WPARAM;
+ typedef int LPARAM;
diff --git a/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch b/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch new file mode 100644 index 000000000000..8255dd33f5d3 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-jpeg9.patch @@ -0,0 +1,20 @@ +--- src/common/image/ImageJpgFactory.cpp.old 2014-12-03 09:52:03.306552513 +0100 ++++ src/common/image/ImageJpgFactory.cpp 2014-12-03 09:53:22.117786304 +0100 +@@ -79,7 +79,7 @@ + src->next_input_byte = FakeEOI;
+ src->bytes_in_buffer = 2;
+
+- return TRUE;
++ return (boolean)TRUE;
+ }
+
+ METHODDEF(void)
+@@ -166,7 +166,7 @@ + src->bytes_in_buffer = buffer.getBufferUsed();
+ src->next_input_byte = (JOCTET *) buffer.getBuffer();
+
+- jpeg_read_header(&cinfo, TRUE);
++ jpeg_read_header(&cinfo, (boolean)TRUE);
+ jpeg_start_decompress(&cinfo);
+
+ if ((cinfo.output_components == 3 && !readalpha) ||
diff --git a/games-strategy/scorched3d/files/scorched3d-44-odbc.patch b/games-strategy/scorched3d/files/scorched3d-44-odbc.patch new file mode 100644 index 000000000000..e7f3833bf897 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-odbc.patch @@ -0,0 +1,16 @@ +When x11-libs/wxGTK is built with the odbc use flag, scorched3d fails to build. +bug #285384 - patch from Bob Johnson + +--- scorched/src/common/porting/windows.h ++++ fix_scorched/src/common/porting/windows.h +@@ -11,8 +11,8 @@ +
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+-typedef unsigned int DWORD;
+-typedef unsigned int * LPDWORD;
++typedef unsigned long DWORD;
++typedef DWORD * LPDWORD;
+ typedef unsigned char * LPBYTE;
+ typedef int INT;
+ typedef long LONG;
diff --git a/games-strategy/scorched3d/files/scorched3d-44-win32.patch b/games-strategy/scorched3d/files/scorched3d-44-win32.patch new file mode 100644 index 000000000000..05f9c806b1c7 --- /dev/null +++ b/games-strategy/scorched3d/files/scorched3d-44-win32.patch @@ -0,0 +1,18 @@ +--- scorched.old/src/common/porting/windows.h ++++ scorched/src/common/porting/windows.h +@@ -9,6 +9,7 @@ + #include <ctype.h>
+ #include <common/Defines.h>
+
++#ifdef _WIN32
+ typedef char * LPSTR;
+ typedef const char * LPCTSTR;
+ typedef unsigned int DWORD;
+@@ -27,6 +28,7 @@ + typedef int LRESULT;
+ typedef void * HDC;
+ typedef void * HGLRC;
++#endif /* _WIN32 */
+
+ #define _strnicmp(a,b,c) strncasecmp(a,b,c)
+ #define stricmp(a,b) strcasecmp(a,b)
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