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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
	<maintainer type="project">
		<email>games@gentoo.org</email>
		<name>Gentoo Games Project</name>
	</maintainer>
	<longdescription>
		SDL graphics drawing primitives and other support functions
		The SDL_gfx library evolved out of the SDL_gfxPrimitives code which provided basic drawing
		routines such as lines, circles or polygons and SDL_rotozoom which implemented a
		interpolating rotozoomer for SDL surfaces.

		The current components of the SDL_gfx library are:

		* Graphic Primitives (SDL_gfxPrimitves.h)
		* Rotozoomer (SDL_rotozoom.h)
		* Framerate control (SDL_framerate.h)
		* MMX image filters (SDL_imageFilter.h)

		The library is backwards compatible to the above mentioned code. Its is written in plain C
		and can be used in C++ code.
	</longdescription>
</pkgmetadata>